// Release notes
WHAT'S NEW.
Currently running v0.5 BETA. Every shipped update, newest first.
- v0.5.2UPDATELatest2026-08-13
Battlefield V gets its own backdrop
- Battlefield V pages now sit on a seamless WWII scene stitched from three photos, kept faint so the data stays first
- Photo credit updated to Emily Schultz on Unsplash
- v0.5.1UPDATE2026-08-14
New look: full-screen battlefield backdrop
- The soldier photo now fills the whole screen on every page, with the tactical grid layered over it
- Player cards and result modules are slightly see-through so the scene stays visible behind the data
- Data credit corrected to gametools.network across the site
- v0.5.0MAJOR2026-08-13
Beta — two games, deeper reads
- Battlefield 6 added alongside Battlefield V; the roster is now focused on the two supported titles
- Heat Check: compare a player's current form against their career baseline, with live session deltas
- Playstyle badges — Headhunter, Field Savior, Trench Slayer, Armor Hunter and Gunslinger
- Meta Alignment tags: Meta Loyalist, Hybrid Operator or Off-Meta Specialist, linked to the weapon breakdown
- Top 10 arsenal per player, melee included, with best-pace flags
- Weapon graph metric switcher (kills/min, kills, accuracy) with click-to-scroll sync between chart and bars
- Fairer duel and squad math: infantry-only kills/min, melee and gadgets excluded from top-weapon pace, and close matchups now called a dead heat instead of a win
- Stability fixes for player lookups
- v0.1.0MAJOR2026-07-28
Pilot — Battlefield V head-to-head
- Two-player head-to-head dossier with tactical quadrant, class radar and weapon scatter
- Duel and Team Player verdicts driven by a deterministic edge engine
- Stat-by-stat comparison with percentile context
- Same-weapon duel breakdown