H2HHEAD2HEAD
// Release notes

WHAT'S NEW.

Currently running v0.5 BETA. Every shipped update, newest first.

  1. v0.5.2UPDATELatest2026-08-13

    Battlefield V gets its own backdrop

    • Battlefield V pages now sit on a seamless WWII scene stitched from three photos, kept faint so the data stays first
    • Photo credit updated to Emily Schultz on Unsplash
  2. v0.5.1UPDATE2026-08-14

    New look: full-screen battlefield backdrop

    • The soldier photo now fills the whole screen on every page, with the tactical grid layered over it
    • Player cards and result modules are slightly see-through so the scene stays visible behind the data
    • Data credit corrected to gametools.network across the site
  3. v0.5.0MAJOR2026-08-13

    Beta — two games, deeper reads

    • Battlefield 6 added alongside Battlefield V; the roster is now focused on the two supported titles
    • Heat Check: compare a player's current form against their career baseline, with live session deltas
    • Playstyle badges — Headhunter, Field Savior, Trench Slayer, Armor Hunter and Gunslinger
    • Meta Alignment tags: Meta Loyalist, Hybrid Operator or Off-Meta Specialist, linked to the weapon breakdown
    • Top 10 arsenal per player, melee included, with best-pace flags
    • Weapon graph metric switcher (kills/min, kills, accuracy) with click-to-scroll sync between chart and bars
    • Fairer duel and squad math: infantry-only kills/min, melee and gadgets excluded from top-weapon pace, and close matchups now called a dead heat instead of a win
    • Stability fixes for player lookups
  4. v0.1.0MAJOR2026-07-28

    Pilot — Battlefield V head-to-head

    • Two-player head-to-head dossier with tactical quadrant, class radar and weapon scatter
    • Duel and Team Player verdicts driven by a deterministic edge engine
    • Stat-by-stat comparison with percentile context
    • Same-weapon duel breakdown